Next-gen Cyberpunk 2077 still slated for early 2022, CDPR confirms

We finally have some relative good news from CD Projekt RED : the Polish studio seems on track to release versions intended for next-generation consoles of its two major titles Cyberpunk 2077 and The Witcher 3: Wild Hunt for the next year. We had already talked about it, the output ranges of these redesigns have been pushed back to 2022, for the sake of quality of the final result.

In its latest quarterly report available online, the studio looks back on the release horizons of these highly anticipated next-gen versions – and for the moment, the lights seem green.

The next-gen … coming soon

Thus, CD Projekt RED confirms the first estimates given for the next-gen versions of Cyberpunk 2077 and The Witcher 3. The retrofuturistic adventure is still expected in the first quarter of 2022, while Geralt and others are expected to arrive in the second quarter of 2022. We still do not know more about these updated versions for PlayStation 5 and Xbox Series X consoles | S, but the good news is that there is no delay – for now, of course.

It must be said that these versions are expected at the turn by the armies of fans, in particular the one for Cyberpunk 2077. As we know, the launch of the video game blockbuster on consoles and PC was painful – as much for players as for developers. Too ambitious or too rushed, the title suffered from many technical problems that CDPR is still in charge of correcting at the present time. This Stations of the Cross upset the studio’s agenda, which therefore had to make the decision to postpone all new updates and additions to content until next year.

Back to Novigrad

If the case Cyberpunk 2077 is exclusively processed internally, the next-gen version of The Witcher 3 is delegated to Saber Interactive. This team has already collaborated with the Polish studio in the past, notably on the Switch version of the same game. It will arrive, we hope, a few months later, around next spring. The details of this next-gen version are still unclear, but we hope to find new graphic features expected – with, who knows, a possible ray-tracing mode …

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