On March 16, 2021, Sony presented on its blog a studio led by Jade Raymond. Entitled, Haven Studios, it is a group made up of former workers from the global video game industry. At the time, said studio was collaborating with PlayStation on an unreleased franchise that has remained secret until now. Now Haven Studios is more than just a working partner for Sony.
Indeed, the multinational announced via PlayStation.blog that it acquired Haven Studios this Monday, March 21, 2022. This allows it at the same time to increase the number of PlayStation Studios and confirm its development strategy far from that of Microsoft.
Haven Studios: A group of gaming industry veterans working for Sony
Haven Studios partnered with Sony from its inception in March 2021 as an independent studio. He succeeded in convincing the multinational to work with him on an original intellectual property intended for devices marketed by PlayStation.
It’s described as a “modern multiplayer experience that brings players together in a positive and meaningful way.” To interest Sony, the newly created studio at the time relied on the impressive CVs of its members.
Indeed, the studio is essentially made up of knowledgeable people with some experience in video games. For example, Jade Raymond who is the head of the studio is a name that is very well known in the industry. And she is far from the only one to add value to Haven Studios.
The latter also has veterans in its ranks who have worked for big names like EA, THQ, Ubisoft and Eidos. When it comes to game titles, the list is also very impressive. These include Watch Dogs, Star Wars, Far Cry, Assassin’s Creed and Rainbow Six.
Now Haven Studios is owned by Sony. This implies that the Japanese multinational will be able to benefit from the intellectual contribution of an experienced group for its future releases. In the immediate future, it should have the exclusivity of the intellectual property on which it collaborates with Raven Studios.
And Raven Studios in all of this…
Barely a year of existence as an independent studio and now the Canadian publisher finds itself in the bosom of Sony. Is this a good thing or a bad thing for the band members? In any case for Jade Raymond, CEO of Haven, this is a chance for its structure. To this effect, she said the following:
“As SIE’s first-party studio, we will have the opportunity to collaborate with some of the most renowned development teams in the world, including studios like Guerrilla, Naughty Dog, Media Molecule and Insomniac Games, the game makers who have inspired us as gamers and developers for years. We are thrilled to learn from these world-class studios, as well as the outstanding core creative, technology, and marketing teams whose expertise will enable us to bring even better games to players. »
Incidentally, Raven Studios is the 21and developer who joined the PlayStation Studios family. The studio will now work on developing PlayStation games. For its part, Sony confirms that it is adopting a different acquisition strategy from that of its competitor Microsoft. While the latter relies on popular franchises, the Japanese firm opts instead for small developers.
Source: PC Mag