We tested the Meta Quest Pro, the future of VR looks amazing

After endless rumors, Meta has finally formalized its new Quest Pro, intended for developers and creators. Yes, it is not given.

It’s no surprise to anyone, it’s during the Meta Connect 2022 that Meta has just formalized its brand new virtual reality headset and no, it does not replace the Quest 2 which is still intended for the general public and which will have a successor in the more or less near future. So here is the new Meta Quest Probetter known as Project Cambria.

For VR professionals, the Meta Quest Pro represents a whole new range of VR headsets at Meta and that partly explains its price of 1799.99 euros. Indeed, we are far from the price of the Quest 2, simply because the Quest 2 is not intended for the general public. Meta now offers two ranges.

The Meta Quest Pro will therefore be available from this month of October in the usual distribution chains such as Fnac-Darty or Boulanger. With this ultra premium price of just under 1800 euros, we will of course find the headset, the new Meta Quest Touch Pro controllers, stylus tips for the controllers and a dock that will recharge both the headset and the new controllers .

Meta Quest Pro

Technical characteristics

The Meta Quest Pro uses Qualcomm’s new Snapdragon XR2+ platform which not only offers 50% more power than the Quest 2 but also better heat dissipation. Each helmet is obviously autonomous and includes 12GB of memory, 256GB of internal memory and no less than 10 new sensors (5 inside and 5 outside) intended for the new experiences that we will develop a little further down.

With a weight of 722g and a size of 265x127x196mm, we find Bluetooth 5.2 and WiFi 6E. If Meta does not communicate on the size of the battery, we are told between 1h and 2h of autonomy with a charge from 0 to 100% in two hours. Of course, there is the possibility of using the Quest Pro as a VR headset for PC via Link and Air Link technologies.

Meta Quest Pro

New optics and LCD panels

The Meta Quest Pro offers new optics that save space in the optical block. According to Meta, it’s 40% less thick. Next, the Quest Pro offers new LCD panels (2 x 1800×1920 pixels) with Quantum Dot technology and a refresh rate of 90Hz, which allows for better contrasts and better colors. With in addition to local dimming with no less than 500 LEDs, Meta announces 75% more contrast compared to a Quest 2, 37% more pixels per inch compared to the Quest 2 and better overall sharpness.

When we got started at Facebook’s premises in London, we admit that the first thing that surprised us was the sharpness of the display. With optics that can be adjusted both in spacing and in focus, the display precision was stunning. Usually, after a quarter of an hour, we felt a certain eye fatigue. This was not the case with the Quest Pro. But there are also other reasons that we will develop below.

Meta Quest Pro

Mixed Reality

The cameras have also evolved and with 4 times more pixels for the cameras of the Quest Pro compared to those of the Quest 2, it is now possible to have a color and high resolution vision of the outside world. This is the famous Passthrough technology which was already available on the Quest 2 but which was limited only to black&white. With the Quest Pro, we not only switch to color, but it is much better defined. With the addition of the famous Meta Presence platform, these new cameras will make it possible to develop Mixed Reality, so dear to Microsoft.

So yes, we may have the impression of seeing Microsoft’s Hololens again, but it’s not quite the same thing. The Microsoft headset was a mixed reality headset and only allowed VR to be done in a limited way since we necessarily had a real vision of our external environment and we couldn’t erase it. Here, with Meta’s Quest Pro, it’s the opposite approach, a VR headset capable of mixed reality via its cameras. Suddenly, the external environment is somehow “recreated” by the Quest Pro, which ultimately allows us to manipulate it as we see fit.

We had an impressive demo on this. Since the Quest Pro was capable of mixed reality and virtual reality, the demo we got allowed us to switch between the real world and an imaginary world via a “gate”. It felt like a Disney movie. It was both stunning and disturbing. So yes, the real world recreated from the cameras is still somewhat pixelated, but that was more than enough for immersion.

Meta Quest Pro
© Meta

A new design for more comfort

You can see it on the photos, the design of the Quest Pro is totally different from the Quest 2. The Quest Pro is not a helmet that you stick on your eyes but a helmet that you put on your head. In fact, it rests on the forehead and the back of his skull. Suddenly, because the helmet is not glued against our face, we are not completely cut off from the world and we benefit from peripheral vision to stay in the real world.

Two benefits that we have noted, the first is that it somewhat limits dizziness and nausea but above all, because the helmet is in a way “open”, there is no longer any heat trapped in the helmet and therefore no more fogging. On the other hand, where the helmet rests, perspiration will be required. The second benefit is that the helmet rests on the head and no longer on the nose. As a result, it is extremely comfortable and we used it for an hour without any discomfort.

Meta Quest Pro

facial expressions

Above, we saw that the Meta Quest Pro offered no less than 10 new sensors (5 inside and 5 outside). It will be understood, they are not there for nothing since the sensors inside will make it possible to capture the facial expressions of the user and that was really impressive. Basically, it’s a bit like Apple’s FaceID with iOS Emojis.

We were really skeptical at first, but after trying it, it was just amazing. During the demo at Meta, we were in a meeting with someone from Meta and we were able to see all of our facial expressions, without using a keyboard or other commands. This may seem trivial at first glance, but it actually humanizes and simplifies communication between two avatars.

During the demo, we were at one point distracted looking around and the person in front of us stopped talking to make sure everything was fine. We were then able to discuss with the developer of this facial recognition and it is there that we could see that everything was possible and above all, that the reproduction was of diabolical precision. Simply stunning. Now, in a virtual world, if we are surprised, it will be seen directly on our avatar.

And because we are talking about Meta, inevitably comes the question of privacy and as you might expect, Meta does not venture on slippery slopes. Also, as you might expect, all recordings and scans are stored in the headset and never go to Meta’s server.

Meta Quest Pro

The Quest Pro Touch

Looking at the photos, we can immediately see that the Quest Pro Touch are different from the Quest 2 controllers. Exit the circle above the controller, and above all, exit the batteries. On the Quest Pro Touch, we are entitled to batteries with an announced autonomy of 3 hours. Note that these new controllers are not exclusive to the Quest Pro and can be purchased for use with the Quest 2.

At the end of the handle, we notice that we can install a stylus tip there, which makes it possible to use a Pro Touch as a pen in the virtual world. We were a little skeptical at first with the sheer size of the controller, but after a quick test, it was like holding a big Stabilo or a big Poska. Moreover, the recognition in space of the controllers by the Quest Pro is impressively precise, especially with the new haptic engine which allows an even more immersive experience.

Count 349.99 euros per pair. We remind you that a pair is delivered with the Quest Pro.

Meta Quest Pro

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